User blog:Qxz qxz/First blog post

Hey, guys! Welcome to my blog! I plan to post information on development progress and any other stuffs here. For this first post, I guess I'll just talk about what main features I want to have in the game.

I am planning to have it be a destructible block world, like Minecraft, where the gameplay is somewhat open-ended. One key feature will be that instead of controlling a single player, you will have to control a group of units indirectly. This would be done by posting global tasks to complete (such as "mine out this area" or "chop down this tree" or "move supplies here"). The units would each have a specific set of tasks they are allowed to. Also, the more a unit does a certain task, the faster/better they would get at doing it.

I am also planning on not just having a random world, but also random plant/animal species based on a set of attributes. I want to try to make as much content as I can different for each world.

Yeah. That's all I have right now. If you have anything you would like to add, go ahead and post a comment!